






🌟 Command History, Shape the Future!
Hearts of Iron 3 is a grand strategy game that immerses players in the complexities of World War II, allowing them to control any of over 150 nations, manage detailed military operations, and engage in realistic diplomacy and warfare across a vast map.
D**S
Most Immersive Grand-Strategy Game Ever Made
Hearts of Iron 3 is without a doubt, the most in-depth WAR game ever made. If you've never played a paradox before, you'll be in for a major surprise. It took me roughly a month of every day play to "master" all of the basics. The tutorials are woefully inadequate and a complete waste of time, but the strategy guide is a gem and the paradox forum is an excellent resource. To ease your learning, parts of the game can be automated. Anything you have to do can be assigned to a highly sophisticated AI; it is possible to delegate every task to the AI, or just the ones you aren't yet familiar with so you can take things one step at a time. A lot of reviewers have complained of the demands on your processor; this is true to an extent, but the latest patches have improved this significantly and the game is worth the small amount of lag it might impose sometimes.The breadth and scope of HOI3 is enormous. You can pick any country in the world from Germany to Tannu Tava (I never heard of it before, either!) and the developers have done an excellent job modelling historical limitations, while not restricting flexibility. HOI3 is essentially a war game, unlike other paradox games. Its focus is just that, with only the minimum necessary attention to the homefront. Battle, however, is beautiful. There are so many different brigade considerations, such as toughness (how many casualties does it take?), soft attack (infantry attack), hard attack (tank battles basically), defensiveness, organization (how much damage a brigade can take before retreating), strength (how much damage can it inflict), etc. You have the ability to craft each brigade and assign its leaders, all the way through the chain. A well-organized army enjoys significant benefits over one without proper leadership. The bread-and-butter of any army are infantry, and I highly advise tacking on an artillery brigade to each infantry division. Each unit draws supplies, and fuel in the case of mechanical ones, from your base. The supply system has serious flaws, however, but recent patches and independent fixes remedy this issue. In addition, Paradox has added an arcade version that ignores supply routes. What fun is that, though? All it takes to turn the tide of war is to bomb your enemy's choke points, and bam! -50% battle penalty and no reinforcement to the front lines. Indeed, supply lines/routes will make or break you, especially when playing as a sea-faring nation, such as Japan.Battle itself is effected by the values I mentioned before, plus many others. What's the weather in the province? A wise man doesn't invade India in the middle of a monsoon. (I learn from personal experience...) Combat width determines the space of your battle, and frontage determines how much space each unit takes. The more space it occupies, the more it attacks in a round but the less each attack does. A unit with small frontage and high combat is ideal, though armored units operate oppositely. Tanks rely on a high frontage to rush enemy lines. There are "events" in battle, like "Ambush!" or "Breakthrough!" that give benefits to one of the belligerents. You can increase your chance of getting a beneficial event through researching doctrines, which are highly useful because they improve your army without using your IC (Industrial Capacity, each country's industrial output). Battle lasts until one side runs out of organization or strength, though the former comes first 95% of the time. Air/naval battles are represented well. Planes play a huge role, despite costing an arm-and-a-leg to produce. Smaller countries often can't afford to field a division of tactical bombers, but for bigger ones when you already have enough infantry, it will determine the course of many battles. Navies are optional for land-based countries, such as the Soviet Union, but absolutely critical to survival for the UK or Japan, the latter of which is forced to fight a multi-front war with a small manpower pool, few resources, and no nearby allies and a vulnerable homeland.The world is divided into factions: Allies, Axis, Comintern, although one can be unallied. Each has its perks, but Axis are the easiest (and imo, most fun) to play. On top of that, each country poses unique challenges that model history. The Soviet Union has a gigantic manpower pool, but a disorganized army and a stalling industrial base. Germany enjoys significant boosts from '36 to '39 in its industrial output to prepare for the war ahead, yet becomes very strained in the east. The USA is the POWERHOUSE of the game, yet can barely build a proper guard army until '42. The possibility of a South American exists as well, but keep in mind the potential consequences of the Monroe Doctrine. In a game I am playing with Brazil, I have managed to conquer all of the Americas up to Honduras, but must endure constant American invasion and an impenetrable blockade. Whatever country you pick, know your strengths and weaknesses. Building a major tank force with Argentina, for example, would be foolish. Tanks aren't well-suited to the jungles, and that money could go toward building a decent infantry base. Similarly, research only the techs you need. The basic infantry ones require only 4 research points, but planes require vastly more. Some countries just can't catch up to the giants like the US or Germany. That isn't a fault of the game, it's just history (although you can expand significantly; I have played a game with Hungary where I conquered over 10x my original area).Whatever path you choose in HOI3, you're in for the most thought-provoking game you have ever played.
J**R
HOI 3 for the hardcore grognards
HOI 3 is a WWII military sim game where you get to play just about any country in the time period of 1936 to 1950. Those dates can be expanded by using mods for other players. You control military events as well as diplomacy, intelligence, research and production. Playing one of the major powers leads to a more enjoyable game at least for the first game or two. This game can take weeks to complete one game. If you have played other Paradox games like the Europa Universalis series you with have some idea of what this game is like but it is more complex by far.Now that the 1.2 patch has been released the game is playable but still buggy. HOI has always been a game for hardcore military strategy gamers. It involves an immense amount of micromanagement of hundreds of units as well as production, the economy, research and diplomacy. HOI 3 with 1.2 has dealt with some of this by adding AI controls to deal with some of the micromanagement. Unfortunately you won't like how it deals with major issues. If you get the game then by all means register it so that you can download mods. Then get the AI Improvement pack mod and use it. It smooths off some of the rough edges.Good points:1) the game is highly mod-able most game controls are in user editable text files and script language files.2) You have total great control of the historical events tho you may need to learn to do some text file edits3) You can play for a long long time, weeks for one game4) The game is highly replayable.5) Paradox releases patches frequently and are in close contact with the user community.5) They have greatly improved the user interfaceBad Points:1) The 1.2 patch fixed some major bugs but there are plenty of bugs left. They will fix them eventually but be ready for them2) This game will be overwhelming for the new strategy gamer, try something less complex first.3) Be prepared to print out the thick manual, the copy you get with the game is poorly printed in microscopic type. There are two additional manuals you will want (the strategy guides) but all are available as .pdf files.4) If you like playing with 3-d figures the game has them but sells additional ones at a low price. That seems to be an irritant to some people tho I just don't see how you can play with hundreds of units as 3-D figures. NATO symbols are availableIn summation:I like it a lot but buy it with your eyes open.
M**
basic edition- started in xp mode as I had heard ...
basic edition- started in xp mode as I had heard about problems then tried win10 and it works faster. It is very complicated and I am only about 30-40% ok with the different in game functions but the AI lets you leave the extra bits up to it while you try different options.
C**N
Four Stars
Très satisfait. Merci
に**こ
売主に注意
WIN10homeでインストールすら出来なかったので、中を開こうとしたら、データが入っていないCD表面に印刷だけされたものでした。もちろん、すぐ捨てました。
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